Thursday, March 13, 2014

Characters: Shamelessly copied from Jon's Google Doc Page

Characters:

David:

[Harken]

HP: 5

Armor Class: 9

Occupation: Cutpurse

STRENGTH: 12

AGILITY: 7

STAMINA: 13

INTELLIGENCE: 14

PERSONALITY: 8

LUCK: 13

Resisted Temptation: +1 to Willpower Saves

Gear:

Dagger (1d4+1)

Elven Shortsword +1 (1d6+1)

Small Chest

Flint and Steel

2 candles

Backpack

55 copper pieces, 10 gold pieces

[Nino]

HP: 4

Armor Class: 12

Occupation: Halfling Haberdasher

STRENGTH: 17

AGILITY: 17

STAMINA: 9

INTELLIGENCE: 10

PERSONALITY: 6

LUCK: 7

The Broken Star: Extra -1 to Critical Fumble rolls

Gear:

Scissors (1d4+2)

Fine Suits, 3 sets

Candle

27 copper pieces

[Nils]

HP: 1

Armor Class: 10

Occupation: Indentured Servant

STRENGTH: 11

AGILITY: 11

STAMINA: 8

INTELLIGENCE: 8

PERSONALITY: 7

LUCK: 10

Born Under The Loom: No effect

Gear:

Staff (1d4)

Locket (contents of which are yours to determine)

Crowbar

22 copper pieces

Brian:

[O’Syrus Dungsmith]

HP: 4

Armor Class: 12

Occupation: Gongfarmer

STRENGTH: 12

AGILITY: 17

STAMINA: 11

INTELLIGENCE: 10

PERSONALITY: 12

LUCK: 13

Born On The Battlefield: +1 to damage rolls

Gear:

Pitchfork (1d8)

Trowel (1d4)

5lb sack of nightsoil

Torch

39 copper pieces

[Allyn Delon-Ra]

HP: 2

Armor Class: 10

Occupation: Farmer

STRENGTH: 11

AGILITY: 9

STAMINA: 11

INTELLIGENCE: 6

PERSONALITY: 11

LUCK: 9

Pack Hunter: No effect

Gear:

Pitchfork (1d8)

Hen

Rope, 50’

28 copper pieces

[Kae’la Delon-Ra]

HP: 3

Armor Class: 11

Occupation: Ostler

STRENGTH: 10

AGILITY: 15

STAMINA: 6

INTELLIGENCE: 11

PERSONALITY: 12

LUCK: 7

Lured By Temptation: -1 to Willpower Saves

Gear:

Staff (1d4)

Bridle

6” Iron Spike

27 copper pieces

Kirsten:

[Nesta Hardbottle]

HP: 1

Armor Class: 10

Occupation: Farmer

STRENGTH: 10

AGILITY: 11

STAMINA: 3

INTELLIGENCE: 13

PERSONALITY: 12

LUCK: 13

Lived Through The Famine: +1 to Fortitude saves

Gear:

Pitchfork (1d8)

Goose

Lantern

34 copper pieces

[Bronwyn]

HP: 2

Armor Class: 10

Occupation: Woodcutter

STRENGTH: 9

AGILITY: 11

STAMINA: 10

INTELLIGENCE: 15

PERSONALITY: 12

LUCK: 17

Struck By Lightning: +2 to Reflex saves

Gear:

Handaxe (1d6)

Bundle of firewood

10 foot pole

23 copper pieces

[Elgar Telemann]

HP: 3

Armor Class: 11

Occupation: Barber

STRENGTH: 11

AGILITY: 14

STAMINA: 10

INTELLIGENCE: 10

PERSONALITY: 11

LUCK: 3

Frail Of Heart: -3 to saves against poison

Gear:

Pitchfork (1d8)

Razor (1d4)

Scissors (1d4)

Holy symbol

44 copper pieces

Mike:

[Rynard]

HP: 2

Armor Class: 9

Occupation: Farmer

STRENGTH: 10

AGILITY: 8

STAMINA: 13

INTELLIGENCE: 6

PERSONALITY: 6

LUCK: 11

Fortunate Date: No effect

Gear:

Pitchfork (1d8)

Cow

Oil, 1 flask

42 copper pieces

[Zim]

HP: 4

Armor Class: 9

Occupation: Hunter

STRENGTH: 13

AGILITY: 6

STAMINA: 13

INTELLIGENCE: 7

PERSONALITY: 10

LUCK: 10

Birdsong: No effect

Gear:

Shortbow (1d6), 10 arrows

Deer Pelt

Small hammer

48 copper pieces

[Shunk]

HP: 4

Armor Class: 11

Occupation: Orphan

STRENGTH: 7

AGILITY: 13

STAMINA: 14

INTELLIGENCE: 10

PERSONALITY: 13

LUCK: 16

Speed Of The Cobra: +2 to Initiative

Gear:

Club (1d4-1)

Rag Doll

Thieves’ Tools

49 copper pieces

Jen:

[Ayumi]

HP: 3

Armor Class: 10

Occupation: Hunter

STRENGTH: 14

AGILITY: 10

STAMINA: 13

INTELLIGENCE: 12

PERSONALITY: 16

LUCK: 9

Raised By Wolves: No effect

Gear:

Shortbow (1d6), 10 arrows

Deer pelt

Grappling Hook

35 copper pieces

[Dolnar]

HP: 1

Armor Class: 12

Occupation: Dwarven Ratcatcher

STRENGTH: 10

AGILITY: 17

STAMINA: 11

INTELLIGENCE: 8

PERSONALITY: 7

LUCK: 13

Struck By Lightning: +1 to Reflex saves

Gear:

Club (1d4)

Net

Holy Water, 1 vial

21 copper pieces

[Jolim]

HP: 3

Armor Class: 10

Occupation: Woodcutter

STRENGTH: 14

AGILITY: 9

STAMINA: 14

INTELLIGENCE: 11

PERSONALITY: 15

LUCK: 15

Wild Child: +5’ to movement speed

Gear:

Handaxe (1d6+1)

Bundle of firewood

Chalk, 1pc

32 copper pieces

Kelli’s Characters:

[Walter Trilby]

HP: 4

Armor Class: 11

Occupation: Locksmith

STRENGTH: 7

AGILITY: 14

STAMINA: 10

INTELLIGENCE: 12

PERSONALITY: 8

LUCK: 10

Sign Of The Cobra: No Effect

Gear:

Dagger (1d4-1)

Fine tools

Waterskin

42 copper pieces

[Michael Praytor]

HP: 2

Armor Class: 11

Occupation: Farmer

STRENGTH: 13

AGILITY: 13

STAMINA: 11

INTELLIGENCE: 11

PERSONALITY: 12

LUCK: 7

Setting Of The Seventh Sun: -1 to Spell Checks

Gear:

Pitchfork (1d8+1)

Goat

Rope, 50’

48 copper pieces

[Summer B]

HP: 2

Armor Class: 11

Occupation: Healer

STRENGTH: 9

AGILITY: 13

STAMINA: 15

INTELLIGENCE: 13

PERSONALITY: 14

LUCK: 8

Mark Of The Sloth: -1 to Melee Damage Rolls

Gear:

Club (1d4)

Holy Water, 1 vial

Holy Symbol

43 copper pieces

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